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I'm still struggling to be consistent in nailing the corners of the Medium track.
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The margin for error in controlling a slide is EXTREMELY narrow but once you nail it, my goodness, what a heavenly feeling! The level of detail you have over the car with the gas pedal input is beyond comprehension. I can't stress enough how imperative it is to learn how to make this car dance with your throttle and steering. Consistency is the absolute HARDEST thing to achieve in Scud Race. The powersliding mechanics truly are one of a kind, in that they're extremely brutal and unforgiving, but incredibly rewarding once you nail it. Now, I can't speak for the other three cars, but the level of depth in the McClaren's handling can NOT be understated! This car allows you to truly tackle corners in soooo many different ways it's crazy. Sega was ahead of their time with incorporating these sim-like ingredients into their games.
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You didn't see these things in games like Ridge Racer, CruisN USA or SF Rush.
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These are elements of the game that you simply did not find in any other arcade racers from other developers at the time. And believe me, it's not easy! If you pit, well, the 1st place AI driver will pull FAAAR away from you and you'll then need to drive like a champ with nearly zero mistakes to catch him. If you do the former, you're gonna need to learn how to control the car with very little tire traction and be even MORE careful how you tackle the corners. Your tires really start crapping out and degrading once you reach lap 8 and then you have the choice to either take a chance and attempt to limp the car around for a couple more laps or pit. When you play on Endurance mode, it's a like a new game altogether. If there's one thing I've learned from playing Scud Race over the past few days, is that it's becoming quite evident that Nagoshi and his AM2 team intended this game to play more like a racing sim than a traditional arcade racer. I've been driving the McClaren F1 and have been able to place 1st in Super Beginner(Endurance/Hardest setting), Beginner day(Endurance/Hardest), Beginner Night(Sprint/Grand Prix/Endurance) and finally, as a few days ago, Medium stage(Sprint so far, working on Grand Prix). Now, two years later, I've been loving Scud Race so much it hurts (almost literally, as my arms have gotten sore from the intense force feedback from my DD wheel) ! The last time I made a post in here I was frustrated with the game because I still couldn't comprehend the deep mechanics of the McClaren F1. Sorry for the bump for this old thread guys, but I truly in my heart of hearts, feel everyone should really invest time in playing Scud Race to truly understand what an amazing game it really is.
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